program

08:45 – 09:00 Welcome co-chairs
09:00 – 09:55 Keynote 1 Narrative-Centered Learning Environments James C. Lester
09:55 – 10:15 Talk 1 Increasing Motor Learning During Hand Rehabilitation Exercises Through the Use of Adaptive Games: A Pilot Study Brittney English and Ayanna Howard
10:15 – 10:30 Coffee break
10:30 – 11:25 Keynote 2 Analyzing Social Interactions through Behavioral Imaging James M. Rehg
11:25 – 11:50 Talk 2 An Architecture for a Socially Adaptive Virtual Recruiter in Job Interview Simulations Atef Ben Youssef, Mathieu Chollet, Hazaël Jones, Nicolas Sabouret, Catherine Pelachaud and Magalie Ochs
11:50 – 12:10 Talk 3 MASELTOV – Empowering Recent Immigrants with Mixed Reality Gaming Using a Mobile Ecology of Services Lucas Paletta, Agnes Kukulska-Hulme, Ian Dunwell, Stephanie Schwarz and Sofoklis Efremidis
12:10 – 12:30 Talk 4 Addressing Cultural Competency and Integration through a Serious Game: The Role of Narrative, Empowerment and Abstraction Ian Dunwell, Petros Lameras, Maurice Hendrix, Kate Torrens, Rory Dixon and Richard King
12:30 – 13:30 Lunch
13:30 – 14:25 Keynote 3 Microsoft Playful Learning: Driving Diversity in Entertainment, Readiness and Productivity through Creative Play Alex Games (video telepresence)
14:25 – 14:50 Talk 5 Audialization in Serious Games Analytics: Visualizing Player Performance Improvement by Sound or Music Christian S. Loh and Aaron Ekstrand
14:50 – 15:30 Coffee break and demonstrations
15:30 – 15:55 Talk 6 Recent developments and results of ASC-Inclusion: An Integrated Internet-Based Environment for Social Inclusion of Children with Autism Spectrum Conditions Erik Marchi, Björn Schuller, Simon Baron-Cohen, Amandine Lassalle, Helen O’Reilly, Delia Pigat, Peter Robinson, Ian Davies, Tadas Baltrusaitis, Marwa Mahmoud, Ofer Golan, Shimrit Fridenzon, Shahar Tal, Shai Newman, Noga Meir, Roi Shillo, Antonio Camurri, Stefano Piana, Alessandra Stagliano, Sven Bölte, Daniel Lundqvist, Steve Berggren, Aurelie Baranger, Nikki Sullings, Metin Sezgin, Nese Alyuz, Agnieszka Rynkiewicz, Kacper Ptaszek and Karol Ligmann
15:55 – 16:20 Talk 7 Automatic face analysis tools for interactive digital games Marwa Mahmoud, Tadas Baltrušaitis, Vlad Gavrila, Mariusz Rozycki, Leonardo Impett and Peter Robinson
16:20 – 16:40 Talk 8 Voice Emotion Games: Language and Emotion in the Voice of Children with Autism Spectrum Condition Erik Marchi, Björn Schuller, Simon Baron-Cohen, Amandine Lassalle, Helen O’Reilly, Delia Pigat, Ofer Golan, Shimrit Fridenzon, Shahar Tal, Sven Bölte, Steve Berggren, Daniel Lundqvist and Marta Sigrid Elfstrom
16:40 – 17:00 Talk 9 Effects of a computerized emotional training on children with high functioning autism Stefano Piana, Sara Semino, Maria Carmen Usai and Antonio Camurri
17:00 Best Paper Award Ceremony Best Paper Award IDGEI 2015 goes to: Marchi  et al., Recent developments and results of ASC-Inclusion: An Integrated Internet-Based Environment for Social Inclusion of Children with Autism Spectrum Conditions Handing over of Best Paper Award (from left to right) Peter Robinson, Björn Schuller, Marwa Mahmoud (co-authors), Lucas Paletta (chair)